Real-Time Events in Three Dimensions… at last? | MC Press Online 02/25/2008
Posted by thaadsma in development, games, ibm, multimedia, user interfaces, web, web services.add a comment
Software That Depicts Real-Time Events in Three Dimensions May Offer Distinct Advantages |
MC Press Online
After years–decades!– of fits and starts, the latest 3D technologies coming to market offer real promise for real-world applications. Look for more information at this blog in the coming months as we focus on 3D technologies for market leaders.
One lively post to read right now at MC Press Online (HT to Mike Sansoterra):
“For some reason, which may date back to the Spanish Inquisition and threats of expressing our deeper beliefs, we have told ourselves that two-dimensional images are just fine and, if we could just see them in color, or just see them a little sharper, then we would feel quite happy-perhaps even blessed. Well, as the has-been news anchor Howard Beale says in the 1976 movie Network (directed by Sidney Lumet), “I’m mad as hell, and I’m not going to take it anymore.” Two-dimensional imagery simply isn’t good enough! I want my 3-D! “
Eight Tips on How to Manage Feature Creep | Six Revisions 02/21/2008
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Eight Tips on How to Manage Feature Creep | Six Revisions : Web Development and Design Blog
Good advice as you start that next web development project. Click through to read the full list:
“Feature creep, also known as scope or requirement creep, refers to unforeseen requests for additions and changes that are outside the project scope. It typically happens due to inadequate requirements gathering, poor initial planning, and an unclear protocol for change implementation, among other things.
In this article, I’d like to discuss eight tips and suggestions, based mostly on my experience, to help minimize and manage the effects of feature creep in your own projects.”
HT to Rob Steenwyk @ i3